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The Greys Next
Door (WIP)
VR Game
The Greys Next Door has allowed me to get experience in creating VR games. I learned about working with grabbable items, freedom of movement vs teleportation, and preventing motion sickness.
The Greys Next Door is the first long-term team project I've been in for creating a game. All other teams I've been a part of were for game jams. Previously, I worked with other programmers to create a framework for Unreal's Gameplay Ability System, but we did not intend to create a full game experience. This is also the first time I've been a programmer lead, so I've also gained experience in repo management.
![image.png](https://static.wixstatic.com/media/3db731_05249ccfe79144f6a11c14c66b11f933~mv2.png/v1/fill/w_400,h_225,al_c,q_85,usm_0.66_1.00_0.01,enc_auto/3db731_05249ccfe79144f6a11c14c66b11f933~mv2.png)
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