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The Greys Next
Door (WIP)

VR Game

The Greys Next Door has allowed me to get experience in creating VR games. I learned about working with grabbable items, freedom of movement vs teleportation, and preventing motion sickness.

The Greys Next Door is the first long-term team project I've been in for creating a game. All other teams I've been a part of were for game jams. Previously, I worked with other programmers to create a framework for Unreal's Gameplay Ability System, but we did not intend to create a full game experience. This is also the first time I've been a programmer lead, so I've also gained experience in repo management.

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